code/__DEFINES/campaign.dm

CAMPAIGN_MAX_VICTORY_POINTS | Number of victory points before a faction wins a campaign |
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CAMPAIGN_RESPAWN_TIME | Respawn time in campaign mode |
CAMPAIGN_TEAM_MISSION_SELECT_ALLOWED | This faction is allowed to select the next mission |
CAMPAIGN_TEAM_HAS_SET_ATTRITION | This faction has already set attrition this mission |
AFTER_MISSION_TELEPORT_DELAY | How long after a mission ends players are returned to base |
AFTER_MISSION_LEADER_DELAY | How long after a mission ends a new leader is picked |
CAMPAIGN_AUTOBALANCE_DELAY | How long after a mission is selected that team balance is checked |
CAMPAIGN_AUTOBALANCE_DECISION_TIME | How long players get to choose to autobalance or not |
CAMPAIGN_STANDARD_MISSION_QUANTITY | Standard amount of missions for a faction to have |
CAMPAIGN_LOSS_BONUS | Attrition bonus for losing |
CAMPAIGN_MAX_LOSS_BONUS | Max losing bonus |
CAMPAIGN_LOADOUT_MULT_MAX | Limited loadout items can be multiplied by up to this mult, based on pop |
CAMPAIGN_LOADOUT_POP_MIN | Pop floor to for base loadout amount |
CAMPAIGN_LOADOUT_POP_MAX | Pop required to reach max loadout mult |
MISSION_STATE_NEW | Mission has not been loaded |
MISSION_STATE_LOADED | Mission loaded but not yet active |
MISSION_STATE_ACTIVE | Mission actively running |
MISSION_STATE_FINISHED | Mission ended |
CAMPAIGN_MISSION_TIMER_PAUSED | Pauses campaign mission timer |
Define Details
AFTER_MISSION_LEADER_DELAY
How long after a mission ends a new leader is picked
AFTER_MISSION_TELEPORT_DELAY
How long after a mission ends players are returned to base
CAMPAIGN_AUTOBALANCE_DECISION_TIME
How long players get to choose to autobalance or not
CAMPAIGN_AUTOBALANCE_DELAY
How long after a mission is selected that team balance is checked
CAMPAIGN_LOADOUT_MULT_MAX
Limited loadout items can be multiplied by up to this mult, based on pop
CAMPAIGN_LOADOUT_POP_MAX
Pop required to reach max loadout mult
CAMPAIGN_LOADOUT_POP_MIN
Pop floor to for base loadout amount
CAMPAIGN_LOSS_BONUS
Attrition bonus for losing
CAMPAIGN_MAX_LOSS_BONUS
Max losing bonus
CAMPAIGN_MAX_VICTORY_POINTS
Number of victory points before a faction wins a campaign
CAMPAIGN_MISSION_TIMER_PAUSED
Pauses campaign mission timer
CAMPAIGN_RESPAWN_TIME
Respawn time in campaign mode
CAMPAIGN_STANDARD_MISSION_QUANTITY
Standard amount of missions for a faction to have
CAMPAIGN_TEAM_HAS_SET_ATTRITION
This faction has already set attrition this mission
CAMPAIGN_TEAM_MISSION_SELECT_ALLOWED
This faction is allowed to select the next mission
MISSION_STATE_ACTIVE
Mission actively running
MISSION_STATE_FINISHED
Mission ended
MISSION_STATE_LOADED
Mission loaded but not yet active
MISSION_STATE_NEW
Mission has not been loaded