byond - Modules - TypesDefine Details

code/__DEFINES/security_level.dm

Defines for security level subsystem + datum behavior.

SEC_LEVEL_GREENGREEN - Absolutely nothing of note!
SEC_LEVEL_BLUEBLUE - Possible threats.
SEC_LEVEL_REDRED - Severe threats. Boarding imminent or actively happening. This is the level that will be set when evac and SD are both called off.
SEC_LEVEL_DELTADELTA - Destruction of the ship is imminent.
SEC_LEVEL_FLAG_CAN_SWITCH_COMMS_CONSOLEPlayers can change to this through comms consoles
SEC_LEVEL_FLAG_CAN_SWITCH_WITH_AUTHPlayers can change to this but only through keycard authentication, which requires someone else
SEC_LEVEL_FLAG_CANNOT_SWITCHPlayers can't change to this level manually.
SEC_LEVEL_FLAG_RED_LIGHTSTurns shipside lights red.
SEC_LEVEL_FLAG_STATE_OF_EMERGENCYOpens SD shutters, shows evacuation and related information in comms console. Also causes delta alarms to start playing.

Define Details

SEC_LEVEL_BLUE

BLUE - Possible threats.

SEC_LEVEL_DELTA

DELTA - Destruction of the ship is imminent.

SEC_LEVEL_FLAG_CANNOT_SWITCH

Players can't change to this level manually.

SEC_LEVEL_FLAG_CAN_SWITCH_COMMS_CONSOLE

Players can change to this through comms consoles

SEC_LEVEL_FLAG_CAN_SWITCH_WITH_AUTH

Players can change to this but only through keycard authentication, which requires someone else

SEC_LEVEL_FLAG_RED_LIGHTS

Turns shipside lights red.

SEC_LEVEL_FLAG_STATE_OF_EMERGENCY

Opens SD shutters, shows evacuation and related information in comms console. Also causes delta alarms to start playing.

SEC_LEVEL_GREEN

GREEN - Absolutely nothing of note!

SEC_LEVEL_RED

RED - Severe threats. Boarding imminent or actively happening. This is the level that will be set when evac and SD are both called off.