code/__DEFINES/skills.dm

SKILL_UNARMED | UNARMED skill; higher disarm chance on humans(+5% per level); slight increase in punch damage. |
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UNARMED_SKILL_DAMAGE_MOD | Unarmed damage mod from UNARMED skill |
UNARMED_SKILL_DISARM_MOD | Disarm chance mod from UNARMED skill |
SKILL_MELEE_WEAPONS | Melee skill; 15% extra damage per skill level |
MELEE_SKILL_DAM_BUFF | The amount of extra damage per melee skill level |
SKILL_COMBAT | Combat skill; Increase or decrase accuracy, recoil, damage, and firing delay of most guns; ability to tac reload |
COMBAT_SKILL_DAM_MOD | Damage mod for having the weapon specific skill above 0 |
SKILL_PISTOLS | Pistols skill; Increase accuracy, recoil, and damage of pistols and revolvers. |
SKILL_SMGS | SMG skill; Increase accuracy, recoil, and damage of SMGs. |
SKILL_RIFLES | Rifles skill; Increase accuracy, recoil, and damage of rifles. |
SKILL_SHOTGUNS | Shotgun skill; Increase accuracy, recoil, and damage of shotguns. |
SKILL_HEAVY_WEAPONS | Heavy weapons skill; Increase accuracy, recoil, damage, and firing delay of heavy weapons (eg. machineguns, pulse rifles, flamethrower). |
SKILL_SMARTGUN | Smartgun skill; Increase or decrase accuracy, recoil, damage, and firing delay for smartgun, and whether we can use smartguns at all. |
SKILL_ENGINEER | Engineer skill; higher levels means faster engine repair and more integrity repair off welding |
SKILL_CONSTRUCTION | Construction skill; higher levels means faster buidling |
SKILL_MEDICAL | Medical skill; higher levels means faster syringe use and better defibrillation |
SKILL_SURGERY | Surgery skill; higher levels means faster surgery, less fumble time to start surgery |
SKILL_LEADERSHIP | Leadership skill; order strength + range of effect |
SKILL_PILOT | Pilot skill, hidden; affects dropship weapon usage (not called anywhere on Condor) |
SKILL_POLICE | Police skill; use of special equipment |
SKILL_POWERLOADER | Powerloader skill; movespeed when using a powerloader |
SKILL_LARGE_VEHICLE | Multitile vehicle skill; can you use the vehicle or not |
SKILL_MECH | mech vehicle skill; can you use greyscale mechs or not |
SKILL_STAMINA | Stamina skill - you do cardio, right?; buff stamina-related things |
STAMINA_SKILL_COOLDOWN_MOD | Stamina cooldown after you use it and before it starts to regenerate |
STAMINA_SKILL_REGEN_MOD | Stamina skill regen multiplier increase for when stamina skill goes up |
SKILL_TASK_TRIVIAL | Skill-related fumble and delay times; in deciseconds |
Define Details
COMBAT_SKILL_DAM_MOD
Damage mod for having the weapon specific skill above 0
MELEE_SKILL_DAM_BUFF
The amount of extra damage per melee skill level
SKILL_COMBAT
Combat skill; Increase or decrase accuracy, recoil, damage, and firing delay of most guns; ability to tac reload
SKILL_CONSTRUCTION
Construction skill; higher levels means faster buidling
SKILL_ENGINEER
Engineer skill; higher levels means faster engine repair and more integrity repair off welding
SKILL_HEAVY_WEAPONS
Heavy weapons skill; Increase accuracy, recoil, damage, and firing delay of heavy weapons (eg. machineguns, pulse rifles, flamethrower).
SKILL_LARGE_VEHICLE
Multitile vehicle skill; can you use the vehicle or not
SKILL_LEADERSHIP
Leadership skill; order strength + range of effect
SKILL_MECH
mech vehicle skill; can you use greyscale mechs or not
SKILL_MEDICAL
Medical skill; higher levels means faster syringe use and better defibrillation
SKILL_MELEE_WEAPONS
Melee skill; 15% extra damage per skill level
SKILL_PILOT
Pilot skill, hidden; affects dropship weapon usage (not called anywhere on Condor)
SKILL_PISTOLS
Pistols skill; Increase accuracy, recoil, and damage of pistols and revolvers.
SKILL_POLICE
Police skill; use of special equipment
SKILL_POWERLOADER
Powerloader skill; movespeed when using a powerloader
SKILL_RIFLES
Rifles skill; Increase accuracy, recoil, and damage of rifles.
SKILL_SHOTGUNS
Shotgun skill; Increase accuracy, recoil, and damage of shotguns.
SKILL_SMARTGUN
Smartgun skill; Increase or decrase accuracy, recoil, damage, and firing delay for smartgun, and whether we can use smartguns at all.
SKILL_SMGS
SMG skill; Increase accuracy, recoil, and damage of SMGs.
SKILL_STAMINA
Stamina skill - you do cardio, right?; buff stamina-related things
SKILL_SURGERY
Surgery skill; higher levels means faster surgery, less fumble time to start surgery
SKILL_TASK_TRIVIAL
Skill-related fumble and delay times; in deciseconds
SKILL_UNARMED
UNARMED skill; higher disarm chance on humans(+5% per level); slight increase in punch damage.
STAMINA_SKILL_COOLDOWN_MOD
Stamina cooldown after you use it and before it starts to regenerate
STAMINA_SKILL_REGEN_MOD
Stamina skill regen multiplier increase for when stamina skill goes up
UNARMED_SKILL_DAMAGE_MOD
Unarmed damage mod from UNARMED skill
UNARMED_SKILL_DISARM_MOD
Disarm chance mod from UNARMED skill