code/__DEFINES/turfs.dm

CHANGETURF_KEEP_WEEDS | keep xeno nodes when changing turfs, instead of removing them |
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RANGE_TURFS | Returns a list of turf in a square |
Z_TURFS | Returns all turfs in a zlevel |
ALL_TURFS | Returns all currently loaded turfs |
CORNER_BLOCK | Returns a list of turfs in the rectangle specified by BOTTOM LEFT corner and height/width, checks for being outside the world border for you |
CORNER_BLOCK_OFFSET | Returns a list of turfs similar to CORNER_BLOCK but with offsets |
CORNER_OUTLINE | Returns an outline (neighboring turfs) of the given block |
TURF_NEIGHBORS | Returns a list of around us |
ADD_TURF_TRANSPARENCY | Makes the set turf transparent |
REMOVE_TURF_TRANSPARENCY | Removes the transparency from the set turf |
Define Details
ADD_TURF_TRANSPARENCY
Makes the set turf transparent
ALL_TURFS
Returns all currently loaded turfs
CHANGETURF_KEEP_WEEDS
keep xeno nodes when changing turfs, instead of removing them
CORNER_BLOCK
Returns a list of turfs in the rectangle specified by BOTTOM LEFT corner and height/width, checks for being outside the world border for you
CORNER_BLOCK_OFFSET
Returns a list of turfs similar to CORNER_BLOCK but with offsets
CORNER_OUTLINE
Returns an outline (neighboring turfs) of the given block
RANGE_TURFS
Returns a list of turf in a square
REMOVE_TURF_TRANSPARENCY
Removes the transparency from the set turf
TURF_NEIGHBORS
Returns a list of around us
Z_TURFS
Returns all turfs in a zlevel