byond - Modules - TypesDefine Details

code/datums/gamemodes/campaign/campaign_assets.dm

ASSET_CONSUMEDWhether this asset has been completed used and has no further effect
ASSET_ACTIVATED_EFFECTThis asset must be explicitly activated
ASSET_IMMEDIATE_EFFECTThis asset is active as soon as it is won
ASSET_PASSIVE_EFFECTThis asset has a passive effect
ASSET_ACTIVE_MISSION_ONLYCan't activate unless mission is starting or started
ASSET_DISABLEDTemporarily unusable
ASSET_ACTIVECurrently active
ASSET_DEBUFFdebuff, used for UI purposes
ASSET_SL_AVAILABLESL's can activate this asset
ASSET_DISALLOW_REPEAT_USECan only use one per mission or until otherwise deactivated
ASSET_DISABLE_ON_MISSION_ENDReward will be marked as 'active'and be disabled at the end of the mission

Define Details

ASSET_ACTIVATED_EFFECT

This asset must be explicitly activated

ASSET_ACTIVE

Currently active

ASSET_ACTIVE_MISSION_ONLY

Can't activate unless mission is starting or started

ASSET_CONSUMED

Whether this asset has been completed used and has no further effect

ASSET_DEBUFF

debuff, used for UI purposes

ASSET_DISABLED

Temporarily unusable

ASSET_DISABLE_ON_MISSION_END

Reward will be marked as 'active'and be disabled at the end of the mission

ASSET_DISALLOW_REPEAT_USE

Can only use one per mission or until otherwise deactivated

ASSET_IMMEDIATE_EFFECT

This asset is active as soon as it is won

ASSET_PASSIVE_EFFECT

This asset has a passive effect

ASSET_SL_AVAILABLE

SL's can activate this asset