code/datums/gamemodes/campaign/campaign_assets.dm

ASSET_CONSUMED | Whether this asset has been completed used and has no further effect |
---|---|
ASSET_ACTIVATED_EFFECT | This asset must be explicitly activated |
ASSET_IMMEDIATE_EFFECT | This asset is active as soon as it is won |
ASSET_PASSIVE_EFFECT | This asset has a passive effect |
ASSET_ACTIVE_MISSION_ONLY | Can't activate unless mission is starting or started |
ASSET_DISABLED | Temporarily unusable |
ASSET_ACTIVE | Currently active |
ASSET_DEBUFF | debuff, used for UI purposes |
ASSET_SL_AVAILABLE | SL's can activate this asset |
ASSET_DISALLOW_REPEAT_USE | Can only use one per mission or until otherwise deactivated |
ASSET_DISABLE_ON_MISSION_END | Reward will be marked as 'active'and be disabled at the end of the mission |
Define Details
ASSET_ACTIVATED_EFFECT
This asset must be explicitly activated
ASSET_ACTIVE
Currently active
ASSET_ACTIVE_MISSION_ONLY
Can't activate unless mission is starting or started
ASSET_CONSUMED
Whether this asset has been completed used and has no further effect
ASSET_DEBUFF
debuff, used for UI purposes
ASSET_DISABLED
Temporarily unusable
ASSET_DISABLE_ON_MISSION_END
Reward will be marked as 'active'and be disabled at the end of the mission
ASSET_DISALLOW_REPEAT_USE
Can only use one per mission or until otherwise deactivated
ASSET_IMMEDIATE_EFFECT
This asset is active as soon as it is won
ASSET_PASSIVE_EFFECT
This asset has a passive effect
ASSET_SL_AVAILABLE
SL's can activate this asset