byond - Modules - TypesDefine Details

code/game/objects/structures/rappel_system.dm

RAPPEL_REPAIR_TIMERAPPEL SYSTEM
/obj/effect/rappel_rope/tadpoleThis is the rope that the system deploys, a subtype of the HvH deployment rappel. Created by the rappel system on init and stored in the rappel system when it's not in use
/obj/item/spare_cordReplacement rappel cord, necessary to fully repair a damaged rappel system

Define Details

RAPPEL_REPAIR_TIME

RAPPEL SYSTEM