code/modules/mob/mob_verbs.dm

/proc/do_eord_respawn | Grabs a mob, if it's human, check uniform, if it has one just stops there, otherwise proceeds. if it's not human, creates a human mob and transfers the mind there. Proceeds to outfit either result with the loadout of various factions. 7% chance to be a separate rare strong or funny faction. Tiny additional 2% chance if that procs to be a deathsquad! SOM and TG loadouts are handled differently, taking subtypes from the HvH loadout sets. |
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