baneling_explode

Vars | |
baneling_smoke_list | List of available reagants for baneling |
---|---|
Procs | |
ai_should_start_consider | If this proc is triggered by signal(so death), we want to divide range by 2 |
handle_smoke | This proc defines, and sets up and then lastly starts the smoke, if ability is false we divide range by 4. |
Var Details
baneling_smoke_list

List of available reagants for baneling
Proc Details
ai_should_start_consider
If this proc is triggered by signal(so death), we want to divide range by 2
handle_smoke
This proc defines, and sets up and then lastly starts the smoke, if ability is false we divide range by 4.