byond - Modules - TypesVar Details - Proc Details

primal_wrath

Vars

ability_activeWhether Primal Wrath is active or not.
block_overlayThe overlay used when Primal Wrath blocks fatal damage.
currently_roaringWhether we are currently roaring or not.
decay_amountBase amount of Wrath lost every valid tick.
decay_timeTimer that determines when Wrath will start decaying.
particle_holderUsed for particles. Holds the particles instead of the mob. See particle_holder for documentation.

Procs

ability_checkChecks if the affected target should no longer be affected by the ability.
change_costChanges the cost of all actions to use Wrath instead of plasma.
do_abilityDistorts the view of every valid living mob in range.
end_abilityEnds the ability.
stop_abilityStops processing, and unregisters related signals.
taking_damageWhen taking damage, resets decay and returns an amount of Wrath proportional to the damage. If damage taken would kill the user, it is instead reduced, and
toggle_buffToggles the buff, which increases the owner's damage based on a multiplier, and gives them a particle effect.

Var Details

ability_active

Whether Primal Wrath is active or not.

block_overlay

The overlay used when Primal Wrath blocks fatal damage.

currently_roaring

Whether we are currently roaring or not.

decay_amount

Base amount of Wrath lost every valid tick.

decay_time

Timer that determines when Wrath will start decaying.

particle_holder

Used for particles. Holds the particles instead of the mob. See particle_holder for documentation.

Proc Details

ability_check

Checks if the affected target should no longer be affected by the ability.

change_cost

Changes the cost of all actions to use Wrath instead of plasma.

do_ability

Distorts the view of every valid living mob in range.

end_ability

Ends the ability.

stop_ability

Stops processing, and unregisters related signals.

taking_damage

When taking damage, resets decay and returns an amount of Wrath proportional to the damage. If damage taken would kill the user, it is instead reduced, and

toggle_buff

Toggles the buff, which increases the owner's damage based on a multiplier, and gives them a particle effect.