primal_wrath

Vars | |
ability_active | Whether Primal Wrath is active or not. |
---|---|
block_overlay | The overlay used when Primal Wrath blocks fatal damage. |
currently_roaring | Whether we are currently roaring or not. |
decay_amount | Base amount of Wrath lost every valid tick. |
decay_time | Timer that determines when Wrath will start decaying. |
particle_holder | Used for particles. Holds the particles instead of the mob. See particle_holder for documentation. |
Procs | |
ability_check | Checks if the affected target should no longer be affected by the ability. |
change_cost | Changes the cost of all actions to use Wrath instead of plasma. |
do_ability | Distorts the view of every valid living mob in range. |
end_ability | Ends the ability. |
stop_ability | Stops processing, and unregisters related signals. |
taking_damage | When taking damage, resets decay and returns an amount of Wrath proportional to the damage. If damage taken would kill the user, it is instead reduced, and |
toggle_buff | Toggles the buff, which increases the owner's damage based on a multiplier, and gives them a particle effect. |
Var Details
ability_active

Whether Primal Wrath is active or not.
block_overlay

The overlay used when Primal Wrath blocks fatal damage.
currently_roaring

Whether we are currently roaring or not.
decay_amount

Base amount of Wrath lost every valid tick.
decay_time

Timer that determines when Wrath will start decaying.
particle_holder

Used for particles. Holds the particles instead of the mob. See particle_holder for documentation.
Proc Details
ability_check
Checks if the affected target should no longer be affected by the ability.
- affected_living: The affected living mob.
- xeno_source: The source of the effects.
change_cost
Changes the cost of all actions to use Wrath instead of plasma.
do_ability
Distorts the view of every valid living mob in range.
- origin_turf: The source location of this ability.
end_ability
Ends the ability.
stop_ability
Stops processing, and unregisters related signals.
taking_damage
When taking damage, resets decay and returns an amount of Wrath proportional to the damage. If damage taken would kill the user, it is instead reduced, and
- source: The source of this proc.
- amount: The RAW amount of damage taken.
- amount_mod: If provided, this list includes modifiers applied to the damage. This, for example, can be useful for reducing the damage.
toggle_buff
Toggles the buff, which increases the owner's damage based on a multiplier, and gives them a particle effect.
- toggle: Whether to toggle it on or off.
- multiplier: The multiplier applied to the owner's damage.