stealth

Vars | |
total_damage_taken | Damage taken during stealth |
---|---|
Procs | |
cancel_stealth | Disables stealth |
damage_taken | Breaks stealth if sufficient damage taken |
handle_stealth | Updates or cancels stealth |
handle_stealth_move | Handles moving while in stealth |
mob_hit | Callback for when a mob gets hit as part of a pounce |
on_obj_attack | Signal wrapper to verify that an object is damageable before breaking stealth |
plasma_regen | Modifier to plasma regen when stealthed |
sneak_attack_cooldown | Re-enables sneak attack if still stealthed |
sneak_attack_pounce | Callback listening for a xeno using the pounce ability |
sneak_attack_slash | Special sneak attack when stealthed |
sneak_attack_zone | Makes sneak attack always accurate to def zone |
Var Details
total_damage_taken

Damage taken during stealth
Proc Details
cancel_stealth
Disables stealth
damage_taken
Breaks stealth if sufficient damage taken
handle_stealth
Updates or cancels stealth
handle_stealth_move
Handles moving while in stealth
mob_hit
Callback for when a mob gets hit as part of a pounce
on_obj_attack
Signal wrapper to verify that an object is damageable before breaking stealth
plasma_regen
Modifier to plasma regen when stealthed
sneak_attack_cooldown
Re-enables sneak attack if still stealthed
sneak_attack_pounce
Callback listening for a xeno using the pounce ability
sneak_attack_slash
Special sneak attack when stealthed
sneak_attack_zone
Makes sneak attack always accurate to def zone