spiderling

Procs | |
apply_spiderling_jelly | Signal handler to apply resin jelly to the spiderling whenever widow gets it |
---|---|
attack_target | Signal handler to try to attack our target |
attempt_guard | If the spiderling's mother goes into crit, the spiderlings will stop what they are doing and attempt to shield her |
attempt_unguard | Spiderling's mother woke up from crit; reset stuff back to normal |
decide_mark | Decides what to do when widow uses spiderling mark ability |
do_jump | Signal handler to make the spiderling jump when widow does |
go_to_obj_target | Signal handler to check if we can attack the obj's that our escorted_atom is attacking |
go_to_target | Signal handler to check if we can attack what our escorted_atom is attacking |
guard_owner | Moves spiderlings to the widow |
kill_parent | This kills the spiderling |
look_for_new_state | Check if escorted_atom moves away from the spiderling while it's attacking something, this is to always keep them close to escorted_atom |
parent_resist | resist when widow does |
register_action_signals | Check so that we dont keep attacking our target beyond it's death |
revert_to_default_escort | Sets escorted atom to our pre-defined default escorted atom, which by default is this spiderling's widow, and commands the spiderling to follow it |
spiderling_rage | This happens when the spiderlings mother dies, they move faster and will attack any nearby marines |
start_resting | rest when widow does |
stop_resting | stop resting when widow does, plus unbuckle all mobs so the widow won't get stuck |
triggered_spiderling_rage | Makes the spiderling roar and then kill themselves after some time |
Proc Details
apply_spiderling_jelly
Signal handler to apply resin jelly to the spiderling whenever widow gets it
attack_target
Signal handler to try to attack our target
attempt_guard
If the spiderling's mother goes into crit, the spiderlings will stop what they are doing and attempt to shield her
attempt_unguard
Spiderling's mother woke up from crit; reset stuff back to normal
decide_mark
Decides what to do when widow uses spiderling mark ability
do_jump
Signal handler to make the spiderling jump when widow does
go_to_obj_target
Signal handler to check if we can attack the obj's that our escorted_atom is attacking
go_to_target
Signal handler to check if we can attack what our escorted_atom is attacking
guard_owner
Moves spiderlings to the widow
kill_parent
This kills the spiderling
look_for_new_state
Check if escorted_atom moves away from the spiderling while it's attacking something, this is to always keep them close to escorted_atom
parent_resist
resist when widow does
register_action_signals
Check so that we dont keep attacking our target beyond it's death
revert_to_default_escort
Sets escorted atom to our pre-defined default escorted atom, which by default is this spiderling's widow, and commands the spiderling to follow it
spiderling_rage
This happens when the spiderlings mother dies, they move faster and will attack any nearby marines
start_resting
rest when widow does
stop_resting
stop resting when widow does, plus unbuckle all mobs so the widow won't get stuck
triggered_spiderling_rage
Makes the spiderling roar and then kill themselves after some time