xeno

Vars | |
ability_list | List of abilities to consider doing every Process() |
---|---|
can_heal | If the mob parent can heal itself and so should flee |
Procs | |
attack_target | Signal handler to try to attack our target |
check_for_critical_health | Called each time the ai takes damage; if we are below a certain health threshold, try to retreat |
check_for_health | Wait for the xeno to be full life and plasma to unrest |
check_for_plasma | Wait for the xeno to be full life and plasma to unrest |
climb_window_frame | Move the ai mob on top of the window_frame |
refresh_abilities | Refresh abilities-to-consider list |
try_to_heal | Will try finding and resting on weeds |
Var Details
ability_list

List of abilities to consider doing every Process()
can_heal

If the mob parent can heal itself and so should flee
Proc Details
attack_target
Signal handler to try to attack our target
check_for_critical_health
Called each time the ai takes damage; if we are below a certain health threshold, try to retreat
check_for_health
Wait for the xeno to be full life and plasma to unrest
check_for_plasma
Wait for the xeno to be full life and plasma to unrest
climb_window_frame
Move the ai mob on top of the window_frame
refresh_abilities
Refresh abilities-to-consider list
try_to_heal
Will try finding and resting on weeds