illusion

Vars | |
illusion_react_range | How close a human has to be in order for illusions to react |
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Procs | |
look_for_new_state | We want a separate look_for_new_state in order to make illusions behave as we wish |
Var Details
illusion_react_range

How close a human has to be in order for illusions to react
Proc Details
look_for_new_state
We want a separate look_for_new_state in order to make illusions behave as we wish