anti_juggling

Vars | |
next_fire_time | The next time the gun we just fired will be able to fire |
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Procs | |
check_cooldown | Checks if the cooldown of the gun we previously fired is up. |
on_fire | Gets called when the mob fires a gun, we get the gun they fired and store the next time it'll be able to fire. |
Var Details
next_fire_time

The next time the gun we just fired will be able to fire
Proc Details
check_cooldown
Checks if the cooldown of the gun we previously fired is up.
on_fire
Gets called when the mob fires a gun, we get the gun they fired and store the next time it'll be able to fire.