connect_mob_behalf

This component behaves similar to connect_loc_behalf, but working off clients and mobs instead of loc To be clear, we hook into a signal on a tracked client's mob We retain the ability to react to that signal on a seperate listener, which makes this quite powerful
Vars | |
connections | An assoc list of signal -> procpath to register to the mob our client "owns" |
---|---|
tracked | The master client we're working with |
tracked_mob | The mob we're currently tracking |
Procs | |
handle_tracked_qdel | Delete ourselves when our tracked client is deleted |
on_logout | update_signals on tracked mob logout |
unregister_signals | Unregister signals on tracked mob |
update_signals | Re-register signals on tracked mob |
Var Details
connections

An assoc list of signal -> procpath to register to the mob our client "owns"
tracked

The master client we're working with
tracked_mob

The mob we're currently tracking
Proc Details
handle_tracked_qdel
Delete ourselves when our tracked client is deleted
on_logout
update_signals on tracked mob logout
unregister_signals
Unregister signals on tracked mob
update_signals
Re-register signals on tracked mob