byond - Modules - TypesVar Details - Proc Details

outfit

Vars

backThe item in the slot of this outfit, set to FALSE if you want to have nothing (defaults to player pref if null)
backpack_contentsList of items that should go in the backpack of the user
beltThe item in the belt slot
belt_contentsList of items that should go in the belt of the user
container_listA list of all the container contents lists, used to save on copypasta, populated in New()
earsThe item in the ear slot
glassesThe item in the glasses/eye slot
glovesThe item in the glove slot
headThe item in the head slot
head_contentsList of items that should go in the headwear of the user
idThe item in the ID slot
implantsThe implants this outfit comes with
l_handThe item in the left_hand
l_pocketThe item in the left pocket
l_pocket_contentsList of items that should go in the left pocket container of the user
maskThe item in the mask slot
nameThe name of this outfit that will show in select outfit
r_handThe item in the right hand
r_pocketThe item in the right pocket
r_pocket_contentsList of items that should go in the right pocket container of the user
shoe_contentsList of items that should go in the shoes of the user
shoesThe item in the shoe slot
speciesthe species this outfit is designed for
suit_contentsList of items that should go in the suit storage of the user
suit_storeThe item in the suit storage slot
w_uniformThe worn uniform of this outfit
wear_suitThe worn suit of this outfit
webbing_contentsList of items that should go in the webbing of the user's uniform

Procs

copy_fromCopy most vars from another outfit to this one
post_equipThis gets ran after we equip any times from the variables, don't use this to put things inside containers
pre_equipThis gets ran before we equip any items from the variables

Var Details

back

The item in the slot of this outfit, set to FALSE if you want to have nothing (defaults to player pref if null)

backpack_contents

List of items that should go in the backpack of the user

Format of this list should be: list(path=count,otherpath=count)

belt

The item in the belt slot

belt_contents

List of items that should go in the belt of the user

Format of this list should be: list(path=count,otherpath=count)

container_list

A list of all the container contents lists, used to save on copypasta, populated in New()

ears

The item in the ear slot

glasses

The item in the glasses/eye slot

gloves

The item in the glove slot

head

The item in the head slot

head_contents

List of items that should go in the headwear of the user

Format of this list should be: list(path=count,otherpath=count)

id

The item in the ID slot

implants

The implants this outfit comes with

l_hand

The item in the left_hand

l_pocket

The item in the left pocket

l_pocket_contents

List of items that should go in the left pocket container of the user

Format of this list should be: list(path=count,otherpath=count)

mask

The item in the mask slot

name

The name of this outfit that will show in select outfit

r_hand

The item in the right hand

r_pocket

The item in the right pocket

r_pocket_contents

List of items that should go in the right pocket container of the user

Format of this list should be: list(path=count,otherpath=count)

shoe_contents

List of items that should go in the shoes of the user

Format of this list should be: list(path=count,otherpath=count)

shoes

The item in the shoe slot

species

the species this outfit is designed for

suit_contents

List of items that should go in the suit storage of the user

Format of this list should be: list(path=count,otherpath=count)

suit_store

The item in the suit storage slot

w_uniform

The worn uniform of this outfit

wear_suit

The worn suit of this outfit

webbing_contents

List of items that should go in the webbing of the user's uniform

Format of this list should be: list(path=count,otherpath=count)

Proc Details

copy_from

Copy most vars from another outfit to this one

post_equip

This gets ran after we equip any times from the variables, don't use this to put things inside containers

pre_equip

This gets ran before we equip any items from the variables