preferences

Vars | |
accessible_tgui_themes | Preference for letting people make TGUI windows use more accessible (basically, default) themes, where needed/possible. Example application: health analyzers using this to choose between default themes or the NtOS themes. |
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ambient_occlusion | ambient occlusion, or the shadows drawn below objects |
auto_fit_viewport | Should we automatically fit the viewport? |
chat_on_map | Chat on map |
chem_macros | Saves chemical recipes based on client so they persist through games |
fast_mc_refresh | Whether or not the MC tab of the Stat Panel refreshes fast. This is expensive so make sure you need it. |
favorite_outfits | What outfit typepaths we've favorited in the SelectEquipment menu |
fullscreen_mode | If the game is in fullscreen mode |
hear_ooc_anywhere_as_staff | When enabled, can hear OOC channels from anywhere in any situation. Ex: mentors/admins being able to hear XOOC as a human, or LOOC when not nearby the speaker. |
ignoring | List of keys we are ignoring in global OOC |
loadout_manager | The loadout manager |
map_name | New TGUI Preference preview |
multiz_parallax | whether we want to use multi-z parallax. performance option |
multiz_performance | performance setting for multiz |
mute_others_combat_messages | Whether to mute goonchat combat messages from others, such as when they are shot. |
mute_self_combat_messages | Whether to mute goonchat combat messages when we are the source, such as when we are shot. |
mute_xeno_health_alert_messages | Whether to mute xeno health alerts from when other xenos are badly hurt. |
pixel_size | What size should pixels be displayed as? 0 is strech to fit |
preferred_squad_som | Your preferred squad, when playing SOM |
quick_equip | Quick equip slots, up to MAX_QUICK_EQUIP_SLOTS. One per quick equip hotkey. |
radio_tts_flags | Which types of comms the user wants to hear TTS from |
scaling_method | What scaling method should we use? Distort means nearest neighbor |
see_rc_emotes | Whether emotes will be displayed on runechat. Requires chat_on_map to have effect. |
show_status_bar | Hide status bar (bottom left) |
show_xeno_rank | Whether we generate a xeno name to show in the chatbox and on the mob. |
slot_draw_order_pref | List of slot_draw_order |
sound_tts | whether the user wants to hear tts |
split_admin_tabs | When enabled, will split the 'Admin' panel into several tabs. |
status_toggle_flags | State tracking of hive status toggles |
stim_sequences | list("sequencename" = list(uid, uid, uid)) |
tab_index | Current tab index of the game preferences ui |
tts_pitch | how much to pitch the tts voice up and down |
tts_voice | What tts voice should be used |
unique_action_use_active_hand | If unique action will only act on the item in the active hand. If false, it will try to act on the item on the inactive hand as well in certain conditions. |
volume_tts | Volume to use for tts |
widescreenpref | Should we be in the widescreen mode set by the config? |
Procs | |
delete_loadout | Delete a loadout from the savefile |
load_loadout | Load a loadout from the savefile and returns it |
load_loadout_list | Load the loadout list |
load_loadout_manager | Load from a savefile and unserialize the loadout manager This is deprecated and should be used only to convert old loadout list save system to new one |
reset_loadouts_file | Erase all loadouts that could be saved on the savefile |
save_loadout | Save a loadout into the savefile |
save_loadout_list | Save the loadout list |
Var Details
accessible_tgui_themes

Preference for letting people make TGUI windows use more accessible (basically, default) themes, where needed/possible. Example application: health analyzers using this to choose between default themes or the NtOS themes.
ambient_occlusion

ambient occlusion, or the shadows drawn below objects
auto_fit_viewport

Should we automatically fit the viewport?
chat_on_map

Chat on map
chem_macros

Saves chemical recipes based on client so they persist through games
fast_mc_refresh

Whether or not the MC tab of the Stat Panel refreshes fast. This is expensive so make sure you need it.
favorite_outfits

What outfit typepaths we've favorited in the SelectEquipment menu
fullscreen_mode

If the game is in fullscreen mode
hear_ooc_anywhere_as_staff

When enabled, can hear OOC channels from anywhere in any situation. Ex: mentors/admins being able to hear XOOC as a human, or LOOC when not nearby the speaker.
ignoring

List of keys we are ignoring in global OOC
loadout_manager

The loadout manager
map_name

New TGUI Preference preview
multiz_parallax

whether we want to use multi-z parallax. performance option
multiz_performance

performance setting for multiz
mute_others_combat_messages

Whether to mute goonchat combat messages from others, such as when they are shot.
mute_self_combat_messages

Whether to mute goonchat combat messages when we are the source, such as when we are shot.
mute_xeno_health_alert_messages

Whether to mute xeno health alerts from when other xenos are badly hurt.
pixel_size

What size should pixels be displayed as? 0 is strech to fit
preferred_squad_som

Your preferred squad, when playing SOM
quick_equip

Quick equip slots, up to MAX_QUICK_EQUIP_SLOTS. One per quick equip hotkey.
radio_tts_flags

Which types of comms the user wants to hear TTS from
scaling_method

What scaling method should we use? Distort means nearest neighbor
see_rc_emotes

Whether emotes will be displayed on runechat. Requires chat_on_map to have effect.
show_status_bar

Hide status bar (bottom left)
show_xeno_rank

Whether we generate a xeno name to show in the chatbox and on the mob.
slot_draw_order_pref

List of slot_draw_order
sound_tts

whether the user wants to hear tts
split_admin_tabs

When enabled, will split the 'Admin' panel into several tabs.
status_toggle_flags

State tracking of hive status toggles
stim_sequences

list("sequencename" = list(uid, uid, uid))
tab_index

Current tab index of the game preferences ui
tts_pitch

how much to pitch the tts voice up and down
tts_voice

What tts voice should be used
unique_action_use_active_hand

If unique action will only act on the item in the active hand. If false, it will try to act on the item on the inactive hand as well in certain conditions.
volume_tts

Volume to use for tts
widescreenpref

Should we be in the widescreen mode set by the config?
Proc Details
delete_loadout
Delete a loadout from the savefile
load_loadout
Load a loadout from the savefile and returns it
load_loadout_list
Load the loadout list
load_loadout_manager
Load from a savefile and unserialize the loadout manager This is deprecated and should be used only to convert old loadout list save system to new one
reset_loadouts_file
Erase all loadouts that could be saved on the savefile
save_loadout
Save a loadout into the savefile
save_loadout_list
Save the loadout list