byond - Modules - TypesVar Details

ethanol

Vars

boozepwrBoozepwr Chart Note that all higher effects of alcohol poisoning will inherit effects for smaller amounts (i.e. light poisoning inherts from slight poisoning) In addition, severe effects won't always trigger unless the drink is poisonously strong All effects don't start immediately, but rather get worse over time; the rate is affected by the imbiber's alcohol tolerance 0: Non-alcoholic 1-10: Barely classifiable as alcohol - occassional slurring 11-20: Slight alcohol content - slurring 21-30: Below average - imbiber begins to look slightly drunk 31-40: Just below average - no unique effects 41-50: Average - mild disorientation, imbiber begins to look drunk 51-60: Just above average - disorientation, vomiting, imbiber begins to look heavily drunk 61-70: Above average - small chance of blurry vision, imbiber begins to look smashed 71-80: High alcohol content - blurry vision, imbiber completely shitfaced 81-90: Extremely high alcohol content - toxin damage, passing out 91-100: Dangerously toxic - brain damage, probable liver failure. 101 and beyond: Lethally toxic - Swift death.
druggyHow much drugginess our mob gets on life tick
halluciHow much hallucination our mob gets on life tick

Var Details

boozepwr

Boozepwr Chart Note that all higher effects of alcohol poisoning will inherit effects for smaller amounts (i.e. light poisoning inherts from slight poisoning) In addition, severe effects won't always trigger unless the drink is poisonously strong All effects don't start immediately, but rather get worse over time; the rate is affected by the imbiber's alcohol tolerance 0: Non-alcoholic 1-10: Barely classifiable as alcohol - occassional slurring 11-20: Slight alcohol content - slurring 21-30: Below average - imbiber begins to look slightly drunk 31-40: Just below average - no unique effects 41-50: Average - mild disorientation, imbiber begins to look drunk 51-60: Just above average - disorientation, vomiting, imbiber begins to look heavily drunk 61-70: Above average - small chance of blurry vision, imbiber begins to look smashed 71-80: High alcohol content - blurry vision, imbiber completely shitfaced 81-90: Extremely high alcohol content - toxin damage, passing out 91-100: Dangerously toxic - brain damage, probable liver failure. 101 and beyond: Lethally toxic - Swift death.

druggy

How much drugginess our mob gets on life tick

halluci

How much hallucination our mob gets on life tick