unarmed_attack

Vars | |
attack_sound | Sound that plays when you land a punch |
---|---|
attack_verb | Empty hand hurt intent verb |
damage | Extra empty hand attack damage |
miss_sound | Sound that plays when you miss a punch |
sharp | whether our unarmed attack cuts |
shredding | Calls the old attack_alien() behavior on objects/mobs when on harm intent |
Var Details
attack_sound

Sound that plays when you land a punch
attack_verb

Empty hand hurt intent verb
damage

Extra empty hand attack damage
miss_sound

Sound that plays when you miss a punch
sharp

whether our unarmed attack cuts
shredding

Calls the old attack_alien() behavior on objects/mobs when on harm intent