byond - Modules - TypesVar Details

unarmed_attack

Vars

attack_soundSound that plays when you land a punch
attack_verbEmpty hand hurt intent verb
damageExtra empty hand attack damage
miss_soundSound that plays when you miss a punch
sharpwhether our unarmed attack cuts
shreddingCalls the old attack_alien() behavior on objects/mobs when on harm intent

Var Details

attack_sound

Sound that plays when you land a punch

attack_verb

Empty hand hurt intent verb

damage

Extra empty hand attack damage

miss_sound

Sound that plays when you miss a punch

sharp

whether our unarmed attack cuts

shredding

Calls the old attack_alien() behavior on objects/mobs when on harm intent