weeds

Vars | |
color_variant | The color variant of the sprite |
---|---|
resting_buff | The healing buff when resting on this weed |
swapped | If these weeds are not destroyed but just swapped |
Procs | |
check_for_parent_node | Check if we have a parent node, if not, qdel ourselve |
clean_parent_node | Clean the parent node var |
footstep_override | overrides the turf's normal footstep sound |
set_parent_node | Set the parent_node to node |
Var Details
color_variant

The color variant of the sprite
resting_buff

The healing buff when resting on this weed
swapped

If these weeds are not destroyed but just swapped
Proc Details
check_for_parent_node
Check if we have a parent node, if not, qdel ourselve
clean_parent_node
Clean the parent node var
footstep_override
overrides the turf's normal footstep sound
set_parent_node
Set the parent_node to node