clothing

Vars | |
accuracy_mod | Used by headgear mostly to affect accuracy |
---|---|
armor_features_flags | Bitflags used to determine the state of the armor (light on, overlay used, or reinfornced), currently support flags are in [equipment.dm:100] |
attachment_offsets | Pixel offsets for specific attachment slots. Is not used currently. |
attachments_allowed | Typepath list of allowed attachment types. |
attachments_by_slot | Assoc list of available slots. Since this keeps track of all currently equiped attachments per object, this cannot be a string_list() |
eye_protection | used for headgear, masks, and glasses, to see how much they protect eyes from bright lights. |
starting_attachments | List of attachment types that is attached to the object on initialize. |
Var Details
accuracy_mod

Used by headgear mostly to affect accuracy
armor_features_flags

Bitflags used to determine the state of the armor (light on, overlay used, or reinfornced), currently support flags are in [equipment.dm:100]
attachment_offsets

Pixel offsets for specific attachment slots. Is not used currently.
attachments_allowed

Typepath list of allowed attachment types.
attachments_by_slot

Assoc list of available slots. Since this keeps track of all currently equiped attachments per object, this cannot be a string_list()
eye_protection

used for headgear, masks, and glasses, to see how much they protect eyes from bright lights.
starting_attachments

List of attachment types that is attached to the object on initialize.