byond - Modules - TypesVar Details - Proc Details

plastique

Vars

alarm_soundedWhether we're towards the end of the det timer, for sprite updates
armedwhether the plastic explosive is armed or not
detonation_pendingthe plastic explosive has not detonated yet
last_userCurrent/last user of the c4
plant_targetwhich atom the plastique explosive is planted on
smokeradiusradius this smoke will encompass
smoketypesmoke type created when the c4 detonates
timerthe time it takes for the c4 to detonate

Procs

detonateHandles the actual explosion effects
warning_soundTriggers a warning beep prior to the actual detonation, while also setting the actual detonation timer

Var Details

alarm_sounded

Whether we're towards the end of the det timer, for sprite updates

armed

whether the plastic explosive is armed or not

detonation_pending

the plastic explosive has not detonated yet

last_user

Current/last user of the c4

plant_target

which atom the plastique explosive is planted on

smokeradius

radius this smoke will encompass

smoketype

smoke type created when the c4 detonates

timer

the time it takes for the c4 to detonate

Proc Details

detonate

Handles the actual explosion effects

warning_sound

Triggers a warning beep prior to the actual detonation, while also setting the actual detonation timer