factory_part

Base item used in factories, only changes icon and stage for the item then creates a new item when its done in order to set a recipe set recipe = GLOB.myrecipe in Initialize
Vars | |
completion_stage | How many cycles we go through until we become the result |
---|---|
next_machine | What type of machine the obj goes through first/next |
recipe | reference to a glob list containing the recipe |
result | What result we become when we've run through all our machines |
stage | How many cycles of processing we've gone through |
Procs | |
advance_stage | once the part is processed this proc updates iconstate, result, completion etc |
Var Details
completion_stage

How many cycles we go through until we become the result
next_machine

What type of machine the obj goes through first/next
recipe

reference to a glob list containing the recipe
result

What result we become when we've run through all our machines
stage

How many cycles of processing we've gone through
Proc Details
advance_stage
once the part is processed this proc updates iconstate, result, completion etc