byond - Modules - TypesVar Details - Proc Details

throwing_knife

Vars

current_targetCurrent Target that knives are being thrown at. This is for aiming
living_userThe person throwing knives
throw_delayDelay between throwing.
update_on_throwingDo we change sprite depending on the amount left?

Procs

change_targetChanges the current target.
post_throwFills any stacks currently in the tile that this object is thrown to.
set_targetSets the current target and registers for qdel to prevent hardels
start_fireStarts the user firing.
stop_fireStops the Autofire component and resets the current cursor.
throw_knifeThrows a knife from the stack, or, if the stack is one, throws the stack.

Var Details

current_target

Current Target that knives are being thrown at. This is for aiming

living_user

The person throwing knives

throw_delay

Delay between throwing.

update_on_throwing

Do we change sprite depending on the amount left?

Proc Details

change_target

Changes the current target.

post_throw

Fills any stacks currently in the tile that this object is thrown to.

set_target

Sets the current target and registers for qdel to prevent hardels

start_fire

Starts the user firing.

stop_fire

Stops the Autofire component and resets the current cursor.

throw_knife

Throws a knife from the stack, or, if the stack is one, throws the stack.