byond - Modules - TypesVar Details - Proc Details

weapon

Vars

force_activatedforce level if two handed, activated etc

Procs

get_ai_combat_rangeOptimal range for AI to fight at, using this weapon

Var Details

force_activated

force level if two handed, activated etc

Proc Details

get_ai_combat_range

Optimal range for AI to fight at, using this weapon