apc

Vars | |
aidisabled | Is the AI locked from using the APC |
---|---|
area | The area we're affecting |
beenhit | Used for counting how many times it has been hit, used for Aliens at the moment |
cell | The power cell inside the APC |
cell_type | The type of cell to spawn this APC with |
chargecount | Number of ticks where the apc is trying to recharge |
chargemode | Can the APC recharge? |
charging | State of the apc charging (not charging, charging, fully charged) |
coverlocked | Is the apc cover locked? |
crash_break_probability | Probability of APC being broken by a shuttle crash on the same z-level |
environ | State of the environmental channel (off, auto off, on, auto on) |
equipment | State of the equipment channel (off, auto off, on, auto on) |
has_electronics | State of the electronics inside (missing, installed, secured) |
icon_update_needed | Used to stop the icon from updating too much |
lastused_environ | Amount of power used by the environmental channel |
lastused_equip | Amount of power used by the equipment channel |
lastused_light | Amount of power used by the lighting channel |
lastused_total | Total amount of power used by the three channels |
lighting | State of the lighting channel (off, auto off, on, auto on) |
locked | Is the apc interface locked? |
longtermpower | Buffer state that makes apcs not shut off channels immediately as long as theres some power left, effect visible in apcs only slowly losing power |
opened | The current state of the APC cover |
operating | Is the apc working? |
shorted | Is the APC shorted? |
start_charge | The charge of the APC when first spawned |
terminal | Reference to our cable terminal |
update_overlay | Stores the flag for the overlays |
update_state | Stores the flags related to icon updating |
Procs | |
check_updates | Checks for what icon updates we will need to handle |
on_cell_deletion | Called by the deletion of the referenced powercell. |
set_cell | Wrapper to guarantee powercells are properly nulled and avoid hard deletes. |
Var Details
aidisabled

Is the AI locked from using the APC
area

The area we're affecting
beenhit

Used for counting how many times it has been hit, used for Aliens at the moment
cell

The power cell inside the APC
cell_type

The type of cell to spawn this APC with
chargecount

Number of ticks where the apc is trying to recharge
chargemode

Can the APC recharge?
charging

State of the apc charging (not charging, charging, fully charged)
coverlocked

Is the apc cover locked?
crash_break_probability

Probability of APC being broken by a shuttle crash on the same z-level
environ

State of the environmental channel (off, auto off, on, auto on)
equipment

State of the equipment channel (off, auto off, on, auto on)
has_electronics

State of the electronics inside (missing, installed, secured)
icon_update_needed

Used to stop the icon from updating too much
lastused_environ

Amount of power used by the environmental channel
lastused_equip

Amount of power used by the equipment channel
lastused_light

Amount of power used by the lighting channel
lastused_total

Total amount of power used by the three channels
lighting

State of the lighting channel (off, auto off, on, auto on)
locked

Is the apc interface locked?
longtermpower

Buffer state that makes apcs not shut off channels immediately as long as theres some power left, effect visible in apcs only slowly losing power
opened

The current state of the APC cover
operating

Is the apc working?
shorted

Is the APC shorted?
start_charge

The charge of the APC when first spawned
terminal

Reference to our cable terminal
update_overlay

Stores the flag for the overlays
update_state

Stores the flags related to icon updating
Proc Details
check_updates
Checks for what icon updates we will need to handle
on_cell_deletion
Called by the deletion of the referenced powercell.
set_cell
Wrapper to guarantee powercells are properly nulled and avoid hard deletes.