byond - Modules - TypesVar Details - Proc Details

earth_pillar

Vars

attacks_to_destroyThe amount of times a xeno needs to attack this to destroy it.
particle_holderUsed for particles. Holds the particles instead of the mob. See particle_holder for documentation.
warning_flashesThe amount of times an Earth Pillar flashes before executing its interaction with Seismic Fracture.
xeno_ownerThe xeno owner of this object.

Procs

call_area_attackSeismic Fracture (as in the ability) has a special interaction with any Earth Pillars caught in its attack range. Those Earth Pillars will reflect the same attack in a similar range around it, destroying itself afterwards.
call_update_icon_stateCalls update_appearance, this exists to discard the arguments we get from the signals.
owner_deletedCalled when the registered xeno_owner is deleted and cleans up the var.
throw_pillarDeletes the pillar and creates a projectile on the same tile, to be fired at the target atom.

Var Details

attacks_to_destroy

The amount of times a xeno needs to attack this to destroy it.

particle_holder

Used for particles. Holds the particles instead of the mob. See particle_holder for documentation.

warning_flashes

The amount of times an Earth Pillar flashes before executing its interaction with Seismic Fracture.

xeno_owner

The xeno owner of this object.

Proc Details

call_area_attack

Seismic Fracture (as in the ability) has a special interaction with any Earth Pillars caught in its attack range. Those Earth Pillars will reflect the same attack in a similar range around it, destroying itself afterwards.

call_update_icon_state

Calls update_appearance, this exists to discard the arguments we get from the signals.

owner_deleted

Called when the registered xeno_owner is deleted and cleans up the var.

throw_pillar

Deletes the pillar and creates a projectile on the same tile, to be fired at the target atom.