byond - Modules - TypesVar Details - Proc Details

mineral_door

Vars

material_typeThe type of material we're made from and what we drop when destroyed
openAre we open or not
switching_statesAre we currently opening/closing
trigger_soundThe sound that gets played when opening/closing this door

Procs

get_burn_damage_multiplierTakes extra damage if our attacking item does burn damage
toggle_stateThe proc that actually does the door closing. Plays the sound, the animation, etc.

Var Details

material_type

The type of material we're made from and what we drop when destroyed

open

Are we open or not

switching_states

Are we currently opening/closing

trigger_sound

The sound that gets played when opening/closing this door

Proc Details

get_burn_damage_multiplier

Takes extra damage if our attacking item does burn damage

toggle_state

The proc that actually does the door closing. Plays the sound, the animation, etc.