vehicles

Vars | |
explosion_probability | used to determine the probability that a car will detonate upon being destroyed |
---|---|
Procs | |
explode | spawns a bunch of debris and plays a sound when a vehicle is wrecked |
Var Details
explosion_probability

used to determine the probability that a car will detonate upon being destroyed
Proc Details
explode
spawns a bunch of debris and plays a sound when a vehicle is wrecked