aoe_leash

Vars | |
beams | List of beams to be removed on obj_destruction |
---|---|
leash_life | How long the leash ball lasts untill it dies |
leash_radius | Radius for how far the leash should affect humans and how far away they may walk |
leash_victims | List of victims to unregister aoe_leash is destroyed |
Procs | |
Destroy | Add || CONSCIOUS after testing To remove beams after the leash_ball is destroyed and also unregister all victims |
Initialize | Humans caught get beamed and registered for proc/check_dist, aoe_leash also gains increased integrity for each caught human |
attack_alien | This is so that xenos can remove leash balls |
check_dist | Humans caught in the aoe_leash will be pulled back if they leave it's radius |
Var Details
beams

List of beams to be removed on obj_destruction
leash_life

How long the leash ball lasts untill it dies
leash_radius

Radius for how far the leash should affect humans and how far away they may walk
leash_victims

List of victims to unregister aoe_leash is destroyed
Proc Details
Destroy
Add || CONSCIOUS after testing To remove beams after the leash_ball is destroyed and also unregister all victims
Initialize
Humans caught get beamed and registered for proc/check_dist, aoe_leash also gains increased integrity for each caught human
attack_alien
This is so that xenos can remove leash balls
check_dist
Humans caught in the aoe_leash will be pulled back if they leave it's radius