byond - Modules - TypesVar Details - Proc Details

regenerating

Regenerating walls that start with lower health, but grow to a much higher hp over time

Vars

cooldown_on_taking_dmgHow long should the wall stop healing for when taking dmg
existingtimerWhether we have a timer already to stop from clogging up the timer ss
heal_per_tickHow much the walls integrity heals per tick (5 seconds)
max_upgradable_healthTotal health possible for a wall after regenerating at max health
max_upgrade_per_tickHow much the walls max_integrity increases per tick (5 seconds)

Procs

start_healingTry to start processing on the wall. Will return early if the wall is already at max upgradable health.

Var Details

cooldown_on_taking_dmg

How long should the wall stop healing for when taking dmg

existingtimer

Whether we have a timer already to stop from clogging up the timer ss

heal_per_tick

How much the walls integrity heals per tick (5 seconds)

max_upgradable_health

Total health possible for a wall after regenerating at max health

max_upgrade_per_tick

How much the walls max_integrity increases per tick (5 seconds)

Proc Details

start_healing

Try to start processing on the wall. Will return early if the wall is already at max upgradable health.