code/__DEFINES/basic_mobs.dm
DEL_ON_DEATH | Basic mob flags Delete mob upon death |
---|---|
FLIP_ON_DEATH | Rotate mob 180 degrees while it is dead |
REMAIN_DENSE_WHILE_DEAD | Mob remains dense while dead |
FLAMMABLE_MOB | Mob can be set on fire |
IMMUNE_TO_FISTS | Mob never takes damage from unarmed attacks |
TRAIT_BASIC_ATTACK_FORECAST | Temporary trait applied when an attack forecast animation has completed |
END_GLIDE_SPEED | Above this speed we stop gliding because it looks silly |
MOOK_ATTACK_NEUTRAL | mook attack status flags |
Define Details
DEL_ON_DEATH
Basic mob flags Delete mob upon death
END_GLIDE_SPEED
Above this speed we stop gliding because it looks silly
FLAMMABLE_MOB
Mob can be set on fire
FLIP_ON_DEATH
Rotate mob 180 degrees while it is dead
IMMUNE_TO_FISTS
Mob never takes damage from unarmed attacks
MOOK_ATTACK_NEUTRAL
mook attack status flags
REMAIN_DENSE_WHILE_DEAD
Mob remains dense while dead
TRAIT_BASIC_ATTACK_FORECAST
Temporary trait applied when an attack forecast animation has completed