code/game/objects/items/food/monkeycube.dm
/obj/item/food/monkeycube/syndicate | internal proc called by a monkeycube's suicide_act using a timer and callback. takes as argument the mob/living who activated the suicide |
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/obj/item/food/monkeycube/syndicate | internal proc called by a monkeycube's suicide_act using a timer and callback. takes as argument the mob/living who activated the suicide |
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