code/modules/unit_tests/organs.dm
/datum/unit_test/organ_sanity | List of infuser_entry typepaths which contain species-changing organs. Species change swaps out all the organs, making test_organ un-usable after insertion. Check organ insertion and removal, for all organ subtypes usable in-game. Ensures algorithmic correctness of the "Insert()" and "Remove()" procs. This test is especially useful because developers frequently override those. |
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/datum/unit_test/organ_damage | Tests organ damage cap. Organ damage should never bypass the cap. Every internal organ is tested. |