changeling

Vars | |
active | used by a few powers that toggle |
---|---|
chemical_cost | How many changeling chems it costs to use |
dna_cost | Cost of the ability in dna points, negative values are not valid |
helptext | Details displayed in fine print within the changling emporium |
ignores_fakedeath | usable when the changeling is in death coma |
req_absorbs | Similar to req_dna, but only gained from absorbing, not DNA sting |
req_dna | Amount of dna needed to use this ability. Note, changelings always have atleast 1 |
req_human | If you need to be humanoid to use this ability (disincludes monkeys) |
req_stat | Maximum stat before the ability is blocked.
For example, UNCONSCIOUS prevents it from being used when in hard crit or dead,
while DEAD allows the ability to be used on any stat values. |
Procs | |
try_to_sting | Contrary to the name, this proc isn't just used by changeling stings. It handles the activation of the action and the deducation of its cost. The order of the proc chain is: can_sting(). Should this fail, the process gets aborted early. sting_action(). This proc usually handles the actual effect of the action. Should sting_action succeed the following will be done: sting_feedback(). Produces feedback on the performed action. Don't ask me why this isn't handled in sting_action() The deduction of the cost of this power. Returns TRUE on a successful activation. |
Var Details
active

used by a few powers that toggle
chemical_cost

How many changeling chems it costs to use
dna_cost

Cost of the ability in dna points, negative values are not valid
Special numbers include CHANGELING_POWER_INNATE, which are given to changeling for free without bring prompted and CHANGELING_POWER_UNOBTAINABLE, which are not available for purchase in the changeling emporium
helptext

Details displayed in fine print within the changling emporium
ignores_fakedeath

usable when the changeling is in death coma
req_absorbs

Similar to req_dna, but only gained from absorbing, not DNA sting
req_dna

Amount of dna needed to use this ability. Note, changelings always have atleast 1
req_human

If you need to be humanoid to use this ability (disincludes monkeys)
req_stat

Maximum stat before the ability is blocked.
For example, UNCONSCIOUS
prevents it from being used when in hard crit or dead,
while DEAD
allows the ability to be used on any stat values.
Proc Details
try_to_sting
Contrary to the name, this proc isn't just used by changeling stings. It handles the activation of the action and the deducation of its cost. The order of the proc chain is: can_sting(). Should this fail, the process gets aborted early. sting_action(). This proc usually handles the actual effect of the action. Should sting_action succeed the following will be done: sting_feedback(). Produces feedback on the performed action. Don't ask me why this isn't handled in sting_action() The deduction of the cost of this power. Returns TRUE on a successful activation.