spin2win

Component that attaches to items, making their attack_self begin a spin 2 win
Vars | |
spin_cooldown | the cooldown for spinning to winning |
---|---|
spin_cooldown_time | how long a spin2win takes to recharge. |
spin_duration | How long you spin for |
spinning | whether we are currently spin2winning or not. |
stop_spinning_timer_id | Timer id for when we should stop spinning. |
Procs | |
on_examine | signal called on parent being examined |
Var Details
spin_cooldown

the cooldown for spinning to winning
spin_cooldown_time

how long a spin2win takes to recharge.
spin_duration

How long you spin for
spinning

whether we are currently spin2winning or not.
stop_spinning_timer_id

Timer id for when we should stop spinning.
Proc Details
on_examine
signal called on parent being examined