test_human_bone
Procs | |
Run | the limbs have no wound resistance like the chest and head do, so let's go with the r_arm In order of the wound types we're trying to inflict, what sharpness do we need to deal them? Since burn wounds need burn damage, duh This test is used for making sure species with bones but no flesh (skeletons, plasmamen) can only suffer BONE_WOUNDS, and nothing tagged with FLESH_WOUND (it's possible to require both) |
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Proc Details
Run
the limbs have no wound resistance like the chest and head do, so let's go with the r_arm In order of the wound types we're trying to inflict, what sharpness do we need to deal them? Since burn wounds need burn damage, duh This test is used for making sure species with bones but no flesh (skeletons, plasmamen) can only suffer BONE_WOUNDS, and nothing tagged with FLESH_WOUND (it's possible to require both)