pet
Vars | |
collar | Our collar |
---|---|
collar_icon_state | If the mob has collar sprites, this is the base of the icon states. |
has_collar_resting_icon_state | We have a seperate _rest collar icon state when the pet is resting. |
unique_pet | if the mob is protected from being renamed by collars. |
Procs | |
Destroy | Can set the collar var beforehand to start the pet with a collar. |
add_collar | Add a collar to the pet. |
remove_collar | Remove the collar from the pet. |
Var Details
collar
Our collar
collar_icon_state
If the mob has collar sprites, this is the base of the icon states.
has_collar_resting_icon_state
We have a seperate _rest collar icon state when the pet is resting.
unique_pet
if the mob is protected from being renamed by collars.
Proc Details
Destroy
Can set the collar var beforehand to start the pet with a collar.
add_collar
Add a collar to the pet.
Arguments:
- new_collar - the collar.
- user - the user that did it.
remove_collar
Remove the collar from the pet.