human_icon_injector

This helper applies dynamic human icons to things on the map
Vars | |
| animated | Do we draw more than one frame for the mob? |
|---|---|
| bloody_slots | Which slots on the mob should be bloody? |
| l_hand | Path of the left hand item we give the human. |
| mob_spawn_path | Path of the mob spawner we base the human off of. |
| outfit_path | Path of the outfit we give the human. |
| r_hand | Path of the right hand item we give the human. |
| species_path | Path of the species we give the human. |
Var Details
animated

Do we draw more than one frame for the mob?
bloody_slots

Which slots on the mob should be bloody?
l_hand

Path of the left hand item we give the human.
mob_spawn_path

Path of the mob spawner we base the human off of.
outfit_path

Path of the outfit we give the human.
r_hand

Path of the right hand item we give the human.
species_path

Path of the species we give the human.