civilian
Computer for assigning new civilian bounties, and sending bounties for collection.
Vars | |
inserted_scan_id | Typecast of an inserted, scanned ID card inside the console, as bounties are held within the ID card. |
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Procs | |
add_bounties | Here is where cargo bounties are added to the player's bank accounts, then adjusted and scaled into a civilian bounty. |
id_eject | Removes A stored ID card. |
id_insert | Self explanitory, holds the ID card in the console for bounty payout and manipulation. |
send | This fully rewrites base behavior in order to only check for bounty objects, and nothing else. |
Var Details
inserted_scan_id
Typecast of an inserted, scanned ID card inside the console, as bounties are held within the ID card.
Proc Details
add_bounties
Here is where cargo bounties are added to the player's bank accounts, then adjusted and scaled into a civilian bounty.
id_eject
Removes A stored ID card.
id_insert
Self explanitory, holds the ID card in the console for bounty payout and manipulation.
send
This fully rewrites base behavior in order to only check for bounty objects, and nothing else.