tram

Vars | |
| bash_sound | Sound when hit with combat mode |
|---|---|
| break_sound | Sound when it breaks |
| girder_type | Type of girder made when deconstructed |
| knock_sound | Sound when hit without combat mode |
| mineral | Mineral to return when deconstructed |
| mineral_amount | Amount of mineral to return when deconstructed |
| state | What state of de/construction it's in |
| tram_wall_type | Type of structure made out of girder |
Var Details
bash_sound

Sound when hit with combat mode
break_sound

Sound when it breaks
girder_type

Type of girder made when deconstructed
knock_sound

Sound when hit without combat mode
mineral

Mineral to return when deconstructed
mineral_amount

Amount of mineral to return when deconstructed
state

What state of de/construction it's in
tram_wall_type

Type of structure made out of girder